But evenn then you probly have to use the Divinity Engine 2. ![]() If you mean setting up a adventure with only minor involvment of the DM. Think of it more like it's a Digital DM Assistant than like a Game (more like Roll20 than NWN). It's more for a focused Tabletop like expirience ( it's the DM's job). While I rudementery Pathing would be nice. If you mean a digital version of a P&P then I would argue it's probly better than NWN. That depends on what kind of expirience you are takling abaut. ![]() ![]() Oprindeligt skrevet af $MoneyMan$:A larger question would be, do you think that the GM Mode is capable/convenient to use for the framework of a RPG campaign, a la NWN? I've heard there's still some major-minor limitations, such as a lack of NPC pathing/generic dialogue creation.
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